1.0.3 - Root Motion Support


' Version 1.0.3 of #GodotGameTools #Blender3d add-on will contain a bunch of performance upgrades as well as Root Motion support straight from Mixamo! Today it's time to test animations dopesheet and exports in #GodotEngine No more losing time with mixamo configs and setups.

Files

Godot Game Tools v1.0.1 15 MB
Nov 21, 2019

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Hey got a request for Godot Game tools. Would it be possible to add support for renaming the Mixamo Rig to fit the UE4 Human Rig naming conventions?

Just curious :) 

Hello @HeadClot! 

For now, we're focused on adding all features related to Root Motion support.

Unfortunately I don't have UE4 installed / projects, but maybe in the future if we find some quick way to test it, we might implement it.

For now, maybe you can try this exporter:

https://github.com/enziop/mixamo_converter

Best regards.