1.0.3 - Root Motion Support
Godot Game Tools - GGT » Devlog
' Version 1.0.3 of #GodotGameTools #Blender3d add-on will contain a bunch of performance upgrades as well as Root Motion support straight from Mixamo! Today it's time to test animations dopesheet and exports in #GodotEngine No more losing time with mixamo configs and setups.
Files
Godot Game Tools v1.0.1 15 MB
Nov 21, 2019
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Godot Game Tools - GGT
A blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine and others.
Status | In development |
Category | Tool |
Author | Vinicius Guerrero |
More posts
- Blender 3.2 Compatibility ReleaseJul 27, 2022
- Blender 3.2 Compatibility ReleaseJun 10, 2022
- Godot Game Tools GGT v2.0.4 ReleasedSep 11, 2020
- Devlog #4 Available - More Updates Coming to GGTMay 17, 2020
- GGT - v2.0 UpdatedApr 06, 2020
- Godot Game Tools v2.0 - Released!Mar 04, 2020
- Godot Game Tools v2.0 - Devlog#3 - Tileset Generator ( Blender / Godot ) Add-OnJan 15, 2020
- Root Motion Features + Tileset Generator Dev BranchJan 11, 2020
- Oficial Discord for Godot Game Tools Add-OnDec 11, 2019
Comments
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Hey got a request for Godot Game tools. Would it be possible to add support for renaming the Mixamo Rig to fit the UE4 Human Rig naming conventions?
Just curious :)
Hello @HeadClot!
For now, we're focused on adding all features related to Root Motion support.
Unfortunately I don't have UE4 installed / projects, but maybe in the future if we find some quick way to test it, we might implement it.
For now, maybe you can try this exporter:
https://github.com/enziop/mixamo_converter
Best regards.